Faelor
07-16-2007, 04:06 AM
Original post (http://www.fohguild.org/forums/mmorpg-general-discussion/29675-aoc-masses-have-begun-grumble.html). It does raise concern if you check out the following threads.
With what everyone agrees to be a weak showing at E3 that revealed little to no info on the game (and a scheduled release in just four months), many regulars on the forums have started to voice their concern:
A bit disheartened. What is going on, here? - Age of Conan Forums (http://forums.ageofconan.com/showthread.php?t=32429)
Did We expect too much for E3 - Age of Conan Forums (http://forums.ageofconan.com/showthread.php?t=32495)
On the other hand, it is interesting that none of the beta testers have broken the NDA to speak out -if- there is something horribly wrong with the game.
I hope Funcom doesn't pull a VG (or AO), since there is no other game I'm waiting for this eagerly...even though what I have seen mostly consists of the same male characters whacking random mobs near Tortage.
Below is a reply from a Funcom dev that is from one of the forum posts:
Originally Posted by LordOrion
What new stuff we showed at this year's E3 was basically:
1. We played the Barbarian, the Scion of Set and the Necromancer.
2. We demonstrated the pet system, with melee pets and caster pets.
3. We showed an outdoor area never shown "in-game" before: Atzel's Approach.
4. We showed the first dungeon shown: The Black Ring Citadel.
5. We showed boss fights in the Black Ring Citadel dungeon.
6. We talked about raids and the size of raids in Age of Conan.
7. We demonstrated the NPC conflict in Conall's Valley with a triggered invasion.
8. We demonstrated new spells and combos for all three classes.
9. We showed the magic cone and explained how it worked.
Our focus for this year's E3 was really to show how the basic MMO gameplay works in Age of Conan, the dynamic between the three classes and to reveal a dungeon for the first time. We did not go for the more large-scale content like city-building and sieging -- and that was quite intentional. There is another huge convention coming up in August and we're gearing up for that as well (though I do not want to promise anything on what we will be showing there).
We're looking forward to reveal even more soon.
The format for this year's E3 was very different from previous years, with less press passing through as the Age of Conan area was placed in an "invitation only" section in one of the hotels. That's what the majority of the developers did for their games and that's why you're going to see less coverage this year. This is most likely the reason why there were few huge announcements or reveals this year overall.DISCUSS!
With what everyone agrees to be a weak showing at E3 that revealed little to no info on the game (and a scheduled release in just four months), many regulars on the forums have started to voice their concern:
A bit disheartened. What is going on, here? - Age of Conan Forums (http://forums.ageofconan.com/showthread.php?t=32429)
Did We expect too much for E3 - Age of Conan Forums (http://forums.ageofconan.com/showthread.php?t=32495)
On the other hand, it is interesting that none of the beta testers have broken the NDA to speak out -if- there is something horribly wrong with the game.
I hope Funcom doesn't pull a VG (or AO), since there is no other game I'm waiting for this eagerly...even though what I have seen mostly consists of the same male characters whacking random mobs near Tortage.
Below is a reply from a Funcom dev that is from one of the forum posts:
Originally Posted by LordOrion
What new stuff we showed at this year's E3 was basically:
1. We played the Barbarian, the Scion of Set and the Necromancer.
2. We demonstrated the pet system, with melee pets and caster pets.
3. We showed an outdoor area never shown "in-game" before: Atzel's Approach.
4. We showed the first dungeon shown: The Black Ring Citadel.
5. We showed boss fights in the Black Ring Citadel dungeon.
6. We talked about raids and the size of raids in Age of Conan.
7. We demonstrated the NPC conflict in Conall's Valley with a triggered invasion.
8. We demonstrated new spells and combos for all three classes.
9. We showed the magic cone and explained how it worked.
Our focus for this year's E3 was really to show how the basic MMO gameplay works in Age of Conan, the dynamic between the three classes and to reveal a dungeon for the first time. We did not go for the more large-scale content like city-building and sieging -- and that was quite intentional. There is another huge convention coming up in August and we're gearing up for that as well (though I do not want to promise anything on what we will be showing there).
We're looking forward to reveal even more soon.
The format for this year's E3 was very different from previous years, with less press passing through as the Age of Conan area was placed in an "invitation only" section in one of the hotels. That's what the majority of the developers did for their games and that's why you're going to see less coverage this year. This is most likely the reason why there were few huge announcements or reveals this year overall.DISCUSS!