View Full Version : Simulated Siege
Fraktal
09-08-2007, 01:52 PM
Clicky (http://www.gamona.de/video/detail/id-gamona_on_tour_interview_mit_erling_elli_204368.ht m)
Raises some more questions, lag seems like its ok....
The guy there, Lord Orion, is the shit!
So I take it the way he fired the siege weapons is NOT the way it will be. A player will have to manually fire it themselves. Thats good.
And whats with the two walls thing?
Is that a fixed template for our keep? Or can we have one or three series of walls?
Bedrock
09-08-2007, 04:10 PM
what!!! no friendly fire wth!! say it aint so
Alkterandorn
09-09-2007, 01:26 AM
Friendly fire would have indeed been messed up. They would never be able to have pick up raid forces for things because people would be blowing each other out of the water.
Bedrock
09-09-2007, 10:46 AM
oh yea i know man, i was just joking. I have to deal with my own teammates shooting me up in Quake Wars and thats a FPS, i'd hate to have to deal with that in a MMO.
Tronco
09-09-2007, 05:18 PM
It would make AoEs rather interesting.
I'm dropping the Forge of Ro! HIT THE DECK!!!
Khristah
09-09-2007, 05:51 PM
I am about to web....
get out of my aoe FFS...
Jesus...we almost had him...Nerf casters...
Alkterandorn
09-10-2007, 12:02 PM
I could imagine Dragord like constantly launching the rocks at us and claiming his hand slipped.
Tronco
09-10-2007, 01:21 PM
I could imagine Dragord like constantly launching the rocks at us and claiming his hand slipped.
me? no..... ok maybe Abi....or Strykr might catch a trebuchet shot once in a while. :p
Abigor
09-10-2007, 03:00 PM
me? no..... ok maybe Abi....or Strykr might catch a trebuchet shot once in a while. :p
Arghhhh! Dragord why?! **succumbs to death throes**
Distratus
09-11-2007, 06:50 AM
im glad to see threats on fraktals life have made him to start posting on the forums again. And the simulation was phat.
ps cant wait for drag to pull a stunt like that haha
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