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Faelor
08-01-2007, 01:10 PM
EDITED POST TO INCLUDE INFOS FROM 1UP.com (http://www.1up.com/do/newsStory?cId=3161725):

http://www.worldofraids.com/news/expansion/leaflet.jpg

It's official: The next World of WarCraft expansion is coming; it's called Wrath of the Lich King, and will open up the continent of Northrend to players of level 68 and above. This second expansion will focus on the return of Arthas Menethil, a.k.a. the Lich King, ruler of the Scourge, and one of the most powerful beings in all of Azeroth. This semi-sequel to the saga of Arthas (from WarCraft III: The Frozen Throne) is intended for experienced players with a couple level 70 characters in their pockets.

The September issue of Games for Windows: The Official Magazine (on sale soon) has tons of details, but for now here's a quick rundown of what's in store....

Level Cap: 80
Skill Cap: 450
Continent: Northrend
Number of Zones: 10 (tentatively), for levels 68 and above
Profession: Inscription
Class: Death Knight (first-ever Hero Class)
Features: Outdoor PVP zone with siege weapons and destructible buildings.
Release Date: You're kidding, right?

The biggest news for existing players is the introduction of the Death Knight, the first new class since WOW's launch -- and, coincidentally, its first Hero Class, too. Other big new features include the introduction of siege weapons and destroyable buildings in both a new Battleground and a brand-new outdoor PVP zone. What Wrath of the Lich King won't have is any content for new characters: no new races, no new level-1-to-20 zones back in the old world, and little change to the old world.

Here's what we know so far:

The Story
Having cleaned up Outland (or at least having set things in decent enough order for now), the Alliance and Horde turn their heads northward to the continent of Northrend, where a terrible threat has gone unchecked for far too long: that of Lich King and his undead army, the Scourge. On the day Wrath of the Lich King launches, players will be able to set sail from various points in old Azeroth and join the fight against Arthas Menethil.

New Continent: Northrend
Having learned a valuable lesson about funneling 8.5 million players into once single starting zone with The Burning Crusade, Wrath of the Lich King lets players pick a zone on either side of the continent to start from: Borean Tundra in the west or Howling Fjord in the east. Each zone has level-equivalent quests (appropriate for approximately level 68 through 72) and one Hellfire Peninsula-style instance hub with multiple dungeon wings for level 70 characters, level 80 characters, and raiders. While Northrend immediately calls to mind ice and snow, Blizzard doesn't want to make those themes dominate Northrend completely-expect as much variety as ever, only not quite as weird and wild as Outland.

Northrend's indigenous inhabitants include a Viking-like race called the Vrykul: 15-foot-tall humanoids with a strong Norse influence. Most Vrykul you encounter will be your enemies, as they've been in Northrend so long that the Lich King holds a lot of sway over them. Another friendly race -- the walrus-like Tuskarr -- will serve as a cute little counterpoint to the lumbering undead-loving oafs.

New Zone Type: Outdoor PVP
One of Northrend's 10 new zones (final count still tentative) is an outdoor PVP zone that introduces the concept of siege weapons (Meat Wagons, Steam Tanks, etc.) and destructible buildings. Blizzard describes the outdoor zone as basically a "non-instanced Battleground" where completing objectives earns world-wide bonuses for your side (Think Spirit Shard buff in Auchindoun instances). The PVP zone is entirely avoidable (if you're the carebear type), and seige weapons won't be useable outside their designated PVP area.

New Hero Class: Death Knight
World of WarCraft's first Hero Class is a plate-wearing tank/DPS hybrid that works a little something like this: When players hit level 80, they'll be able to embark on a quest (similar in difficulty to the Warlock's epic mount quest, back before the level cap was raised to 70) that unlocks the ability to create a Death Knight character. The Death Knight starts at a high level (somewhere around 60 or 70, though Blizzard isn't certain yet), so you won't have to grind your way back up all over again. It's intended as an alternative, advanced class for end-game use only.

Rather than using rage, energy, or mana, Death Knights have a special "rune sword" displayed beneath their health bar, onto which the player can etch six different runes (choose between Frost, Blood, and Unholy). Different abilities require different mixes of runes, and using abilities consumes the requisite runes until a cooldown timer causes them to be available again. Stuff like talents, spells, and other specifics are still being finalized. So are key questions like what races can be a Death Knight (start a Gnome petition now) and whether unlocking the Hero Class on one server means you can create a Death Knight on any server.

New Profession: Inscription
Wrath of the Lich King will introduce a new profession called Inscription that will let players customize individual spells and abilities in their spell book -- to change the cooldown timer on a Fireball, for example, or alter the crit rate of a healing spell.

There's lots more in the upcoming September issue of Games for Windows: The Official Magazine, on sale in the next couple weeks, including candid insight from the developers, details on some of the new dungeons not shown at BlizzCon, and word that The Burning Crusade ain't over yet...there's more BC content coming beyond Zul'Aman.

Abigor
08-01-2007, 05:07 PM
*The Deathknight will be a kind of Damage Dealer and at the same time a Tank with so far non existant new abilities. He will be playable by Alliance and Horde, but it will be just certain Races who will have the possibility to create a Death Knight. He is the first Hero class and other will probably come in the following Expansions.*

Has this been implemented to keep Abigor playing WoW?! Definately looking forward to seeing this in the future. Hell hath come...

Faelor
08-03-2007, 02:34 PM
BUMP with new information and an image! CHECK THE ORIGINAL POST!

Kemosavi
08-03-2007, 06:19 PM
LAME-BROILED Create a worthless expansion with the smallest continent yet, and with one hero class....so so gay....just give me diablo 3 and quit wasting my time. Just let WoW die!

Torvintus
08-03-2007, 06:32 PM
nice attitude.

Torvintus
08-03-2007, 06:36 PM
http://www.worldofwarcraft.com/wrath/

Abigor
08-03-2007, 06:49 PM
My destiny hath come...

Waimzey
08-05-2007, 02:42 AM
LAME-BROILED Create a worthless expansion with the smallest continent yet, and with one hero class....so so gay....just give me diablo 3 and quit wasting my time. Just let WoW die!

Just let WoW die...

As if it's shown ANY indication of dieing or going downhill since it's release.

9 Million+ and counting...

^.~

Distratus
08-05-2007, 06:12 PM
Thats nuts new Expansion! man wow is tryin to stay ahead.

Alexandrious
08-07-2007, 02:57 PM
Sighs since I played WoW well over a year ago I wanted to fight arthus, and I always knew that their would be a DeathKnight Class, may have not changed from my Paladin main to it, I was already considered a "DeathKnight" in PVP, I wonder what kinda other hero classes their gonna make.

If you guys wernt on a High Populated PVP server and instead a low populated one, I and my fiance may have made a come back. Then again I dont like horde all too much. Dunno why I just hate the cities and its looks, I usually relax at one while waiting for the next fight.

Khristah
08-13-2007, 01:36 AM
the deathknight will be interesting i am wondering how they will work that since any class can be one (thats what im hearing anyway) will it be a stance? can you sill be your old class? it will be exciting thats fir sure! now, on to my real post! lol

Grenomar
08-13-2007, 01:50 AM
my impression was that you would get another character as a death knight class, and that it would start out at a higher level so that you dont have to level it all the way up. Apparently it is intended strictly for end game stuff. Makes it easier to tweak and balance i guess.

Tronco
08-13-2007, 09:02 AM
If you guys wernt on a High Populated PVP server and instead a low populated one, I and my fiance may have made a come back.

ooooooooooh, that's what's stopping you...

Faelor
08-13-2007, 01:40 PM
ooooooooooh, that's what's stopping you...Less people to kill ftl, imo

Tronco
08-13-2007, 03:31 PM
I just think it's funny that we're suddenly worried about the "caliber" of PVP in WoW, considering there is no PVP in WoW.

There's ganking (not PVP, just inconvinient)

and there's BGs (honor farming instances)

*points at his kills* take it from me.